Angrymals is a 2D physics-based multiplayer artillery NFT mobile game in which gamers engage in online, PvP battles on the field in real-time.
Build and defend your tower while you try to destroy your opponent’s tower
. This game is all about strategy, where you get to challenge real-time online players for monetizable rewards. The game will remind you of the astronomically popular gaming franchise Angry Birds.
Fortresses are made out of a variety of different materials at your disposal. You get a chance to create your very own custom fighting style and your very own customized character, with skins and weapons to match.
To upgrade your stats you need to collect Chaos Orbs, and you can do that by:
• You must first create your Chaos Core by winning PvP
battles, and competitions, and by creating and then selling well-liked fortress designs for in-game income. The more you win the more resources you earn. Moreover, you can upgrade your Cores to raise a range of other stats like HP or Last Stand duration by joining two or four Chaos Shards to make Chaos Orbs.
• Leaderboard gems are awards presented to the league's top players at the conclusion of each season. A vendor will accept leaderboard gems in exchange for chaos orbs.
The simplest way to describe the fast-paced, turn-based strategy game Angrymals is to compare it to a cross between Angry Birds
and Capture the Flag. Its basic premise is simple: you must eliminate your opponents by reducing their HP to zero while keeping them from doing the same to you.
Each team will have three rounds after choosing a map to play on with their opponent. Besides, they can use the shots they earn during those rounds along with their "buildings" to create offensive or defensive mechanisms. This will help them protect themselves and destroy their opponent's defenses.
Each participant in these 1v1 games is actually representing a complete team of three players. These players go head to head in combat, and teams will get individual "weights" keeping in view the complexity of that particular map.
Players tap and release to shoot weaponry, just like in Angry Birds. Players control each shot's trajectory by dragging their fingers across the screen after they have focused their aim. With each of these shots, the cover of the structures will suffer damage. An increased risk of injury or death from subsequent assaults exists when animals are caught in the open after their shelter has been destroyed. So, the game finishes when all 3 animals are dead.
Video & Game Review - Angrymals
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